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Cabinet of Wonders

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The Cabinet of Wonders by Marie Rutkoski is a fabulous, high fantasy set in medieval times, takes you back into real and imagined history where you will discover how mistakes are not the end of life but the beginning of invention. Petra's good, strong character and respect for what is right just might pave the way for successful quests in your own future! 

The 36-page Kids' Wings unit for The Cabinet of Wonders by Marie Rutkoski, will enable your students to build basic skills while collaborating in problem solving. This exciting novel filled with problem solving, teamwork, courage, all woven into good vs. evil adventure. The unit guides student study in exciting cross-curriculum activities for individual and cooperative group study.
The Literature Guide for The Cabinet of Wonders:
  • Pre-Reading Discussion Cards
  • Anticipation Guide
  • Readers’ Theater Introduction
  • Map Study
  • Making Connections: Predict/Read/Confirm Chapter Questions
  • The Quest and Objects of Importance
  • Dialectical Journaling
  • Characters and Their Magic
  • Vocabulary Lists and Games
  • Petra, A Character Study
  • What's Real? What's Fantasy?
  • Multiple Choice Comprehension Activities
  • Visualizing the Chapters
  • The Ballad of the Cabinet of Wonders (Professionally Recorded)
  • Researching the Text, Chapters 9-11
  • Summarizing the Chapters--2 pages
  • The Cabinet of Wonders Logic Puzzle
  • Crossword Puzzle
  • Research a Question from the Dye Works
  • Sequencing the Chapters
  • Discussion/Review Questions for each of the four parts
  • A Wise Quote in Code
  • Characters in the Story Game
  • Guilds and Craftsmen
  • Research Projects
  • Post-Reading Discussion Cards
  • Writing Prompts
  • Answer Keys 
  • Also included is an interactive Jeopardy-type game




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